Brett Andler talks about his team’s promising new iPhone game Whoizit
Maybe you’ve seen it on Facebook or Twitter, or maybe you stumbled upon it on kickstarter.com. Either way, this new iPhone game idea is called Whoizit and it is a definite eye-catcher both because of its name and its genius integration of social media with a classic 90’s favorite game: Guess Who.
I sat down with Brett Andler, an Entrepreneur from Tufts University who is part of the team that’s behind Whoizit, to talk about the app and his team’s current goals.
Álvaro : Brett, lay it down for the readers of Alive & Tweeting. Talk about the App, how it works and how it integrates social media, your team, etc.
The game is called Whoizit, and it’s based on the 90’s board game Guess Who, except instead of asking about generic cartoon characters, the characters are your mutual friends on Facebook. This moves the game away form boring questions like “does this person have facial hair?” into more probing, fun questions like “was this person at our party last weekend?” It will be available on iOS, Android, WP7, and Facebook and is being developed by a rockstar team that combines developers who’ve worked at companies like Microsoft and Nuance. We are mostly business and engineering students from a variety of Boston area schools (Tufts, Bentley, and Southern New Hampshire University).
We all came together at a competition in Boston called Startup Weekend where we worked for 56 hours straight to create a proof of concept which we pitched to a panel of industry experts. At Startup Weekend we were awarded the Audience Choice Award. Following this success, we went on to become the first runner up at the Tufts Entrepreneurs Society’s elevator pitch competition.
The team is really excited about where we currently are, but even more excited to move forward and make the idea a reality. We currently have a Kickstarter page up and a website running at www.whoizitgame.com.
Álvaro: So what is kickstarter and what are your team’s goals?
Brett: Kickstarter is a platform where you can post ideas and a certain goal of funding, in our case $10K. You then post rewards that people get for donating. Ours range from copies of the game, to T-shirts, posters, and iPod touches. The big difference with Kickstarter though, and what makes it so cool and unique is that if you reach the funding goal, then everyone gets charged and you’re expected to provide the rewards. However, if you don’t make it, no one gets charged. This is a big deal because with something like Whoizit, we wouldn’t be able to complete it if we didn’t get all $10K, and we’d be stuck accepting money for a product we’d know we would be unable to deliver. Kickstarter lets us collect money in a no risk situation for both parties so it’s truly a win-win situation.
Be sure to check out Whoizit and their kickstarter page at:
and help Brett Andler’s team make this awesome new iPhone game a reality!